-- GENERATED SPELL FOR [Crimson Whelp] --


function spell0_1069(pUnit, Event) --@Fire Shield II,n/a--
pUnit:FullCastSpellOnTarget(184,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_1069', 1000, 1)
end

function Sorts_1069(pUnit, Event)
local choix_sorts_1069 = math.random(0, 0)
if choix_sorts_1069 == 0 then
pUnit:RegisterEvent('spell0_1069', 1, 1)
end
end

function mob1069_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_1069', math.random(1500, 3000), 1)
end

function mob1069_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob1069_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob1069_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(1069, 1, 'mob1069_Action')
RegisterUnitEvent(1069, 2, 'mob1069_Leave')
RegisterUnitEvent(1069, 3, 'mob1069_Kill')
RegisterUnitEvent(1069, 4, 'mob1069_Die')
